Computational Projects

Real-Time Black Hole Ray Tracing Simulation (OpenGL)

Duration: Oct 2023 – Present

Developed a real-time ray tracer that visualizes photon dynamics in Schwarzschild spacetime. The program integrates null geodesics with a fourth-order Runge–Kutta scheme and renders gravitational lensing, photon rings, and event horizons at interactive frame rates.

Contributions

Black hole rendering


Ray-Tracing Model Extension

Duration: Apr 2022 – Jul 2022

Extended the learning project “Ray Tracing in One Weekend” with physically based shading and acceleration structures.

Contributions

Ray tracing sample